Echelon +5 Combat Strength vs. cavalry units. | Thrust +10 Combat Strength vs. melee units. | ||||||||||||
Square Double Combat Strength when occupying the same hex as a support unit. | Schiltron +10 Combat Strength when defending vs. melee class units. | ||||||||||||
Redeploy +1 Movement. | Choke Points +7 Combat Strength when defending in Woods, Jungle, Hills, or Marsh. | ||||||||||||
Hold the Line Adjacent units of a different class get +10 Combat Strength vs. cavalry. | |||||||||||||
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