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Information[edit | edit source]
The steady hum of machinery, the acrid smell of smoke, vision clouded by ash and soot - these are the signs of changing times. The lure of scientific and cultural advancement is the engine driving your realm forward. Now your challenge Is to maintain the delicate balance between earth and man, between peace and war.
Units[edit | edit source]
Technologies[edit | edit source]
|The Industrial Era Technologies|
|Industrialization||580||Industrial Era||Factory, Ruhr Valley, Industrial Roads||Build 3 Workshops|
|Scientific Theory||580||Industrial Era||Oxford University||Have The Enlightenment Civic||Allows Research Agreement diplomatic action. +1 Food from the Plantation improvement.|
|Ballistics||580||Industrial Era||Field Cannon||Have 2 Forts in your territory|
|Military Science||580||Industrial Era||Military Academy, Cavalry, Garde Imperiale||Kill a Unit with a Knight|
|Steam Power||700||Industrial Era||Reveals Coal, Ironclad||Build 2 Shipyards||+2 Movement for embarked units|
|Sanitation||700||Industrial Era||Medic, Sewer||Build 2 Neighborhoods||+1 Housing to Stepwell Tile Improvements|
|Economics||700||Industrial Era||Big Ben, Stock Exchange||Build 2 Banks|
|Rifling||700||Industrial Era||Ranger||Build a Niter Mine|