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Civilization VI Wiki
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'''Governors''' allow players to manage [[cities]] in their [[civilization]] in the following ways: *Appointing '''Governors''' with unique strengths and abilities to serve in their [[civilization]]. *Promoting appointed '''Governors''' to unlock new abilities and effects. *Assigning an appointed '''Governor''' to a specific [[city]] within their [[civilization]]. *Using assigned '''Governors''' special abilities to gain various unique effects in that [[city]]. *Using assigned '''Governors''' to increase the process of establishing a stronger [[Loyalty]] in the [[city]]. There are 7 different '''Governors''' that may be recruited and promoted: * [[Amani]] 'The Diplomat' * [[Liang]] 'The Surveyor' * [[Magnus]] 'The Steward' * [[Moksha]] 'The Cardinal' * [[Pingala]] 'The Educator' * [[Reyna]] 'The Financier' * [[Victor]] 'The Castellan' ==Appointing a Governor== '''Governors''' and their promotions are obtained by using Governor Titles. Governor Titles are unlocked throughout the game, primarily through the [[Civics]] tree, but also through building the [[Government Plaza]] [[district]] and its [[buildings]], and building [[Casa de Contratación]] [[Wonder]]. Once a '''Governor''' is appointed, they can be assigned to a [[city]] to perform their duties. Players can only have one '''Governor''' of each type in their [[civilization]], and only one '''Governor''' can be assigned to a [[city]] at a time. ==Promoting a Governor== Players can also use Governor Titles to promote '''Governors''' that they have previously appointed. Each '''Governor''' type has a unique promotion tree. Choosing a promotion unlocks a new ability that the '''Governor''' can implement once they become established in the [[city]] they have been assigned. ==Governor Effects== There are various ways '''Governor''' can affect a [[city]] in which they are assigned: *Gaining identity in the [[city]] toward their [[civilization]], therby increasing the [[Loyalty]] of its [[Citizens]]. *Applying the '''Governor's''' special abilities in that [[city]] by becoming established there. ==Becoming Established== When a '''Governor''' is first placed in a [[city]], there is an amount of time before they come into power in that [[city]]. This time period represents the amount of time a '''Governor''' would take in order to create policies and laws, propose changes, and establish their power and influence on that [[city]]. The amount of 'transition' time is dependant upon the '''Governor'''. Once a particular '''Governor''' has established themselves in a [[city]] and then leaves, their established time there will start to decay over time. After the requisite amount of time, the '''Governor''''s special abilities come into effect. This includes their base ability, as well as any promotions they have been given. These abilities are passive, in that they are not required to be activated by the player, nor are they one-time single use effects. ==Changing Governor Assignments== Sometimes during gameplay it is necessary to change the location in which your '''Governors''' are assigned. '''Governors''' can be reassigned to a different [[city]] at any time, but keep in mind that once assigned to a different city it will take time for them to become established there. If a '''Governor''' is assigned to a [[city]] that aleady contains a '''Governor''', the existing '''Governor''' is taken out of the [[city]] and is put back into your '''Governor''' pool, ready to be assigned to a new location. '''Governors''' can be assigned to [[cities]] within their [[civilization]] with one exception. The 'Diplomat' '''Governor''' is unique in that she can be assigned to a [[city-state]] as well as any other [[cities]] within her [[civilization]]. The 'Diplomat' cannot be assigned to a [[city-state]] the player is currently at war with.
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