Game difficulty
Players have the abilities to choose the difficulty in the initial game set-up. A wide variety of factors from opponent's artificial intelligence to the amount of rewards received is controlled by the difficulty.
Contents
List of difficulties[edit | edit source]
This is a list of difficulties from easiest to hardest:
Difficulty bonuses[edit | edit source]
At higher difficulty settings, the AI begins to receive bonuses to help give them advantage over the player. The tables below detail these bonuses.
Resource production[edit | edit source]
Combat and XP scaling[edit | edit source]
Research boosts[edit | edit source]
Research Boosts | ||
---|---|---|
Difficulty | Free Tech Boosts AI Bonus | Free Civics Boosts AI Bonus |
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0 | 0 |
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0 | 0 |
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0 | 0 |
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0 | 0 |
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1 | 1 |
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2 | 2 |
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3 | 3 |
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4 | 4 |
Starting units[edit | edit source]
AI Starting Units | |||
---|---|---|---|
Difficulty | Settlers | Warriors | Builders |
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1 | 1 | 0 |
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1 | 1 | 0 |
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1 | 1 | 0 |
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1 | 1 | 0 |
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1 | 2 | 1 (When a district is built) |
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2 | 3 | 1 |
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2 | 4 | 2 |
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3 | 5 | 2 |
Note: City States always only get 1 Settler and 2 Warriors
Barbarian camp gold[edit | edit source]
Barbarian Camp Gold | |
---|---|
Difficulty | ![]() |
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45 |
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40 |
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35 |
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30 |
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30 |
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30 |
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30 |
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25 |