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Game difficulty

From Civilization VI Wiki
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Players have the abilities to choose the difficulty in the initial game set-up. A wide variety of factors from opponent's artificial intelligence to the amount of rewards received is controlled by the difficulty.

List of difficulties[edit | edit source]

This is a list of difficulties from easiest to hardest:

  • Settler Settler - Easiest
  • Chieftain Chieftain
  • Warlord Warlord
  • Prince Prince - Default
  • King King
  • Emperor Emperor
  • Immortal Immortal
  • Deity Deity - Hardest

Difficulty bonuses[edit | edit source]

At higher difficulty settings, the AI begins to receive bonuses to help give them advantage over the player. The tables below detail these bonuses.

Resource production[edit | edit source]

Resource Production
Difficulty Icon main science.png Science AI Bonus Icon Culture.png Culture AI Bonus Icon main production.png Production AI Bonus Icon main gold.png Gold AI Bonus Icon Faith.png Faith AI Bonus
Settler Settler +0% +0% +1% +0% +0%
Chieftain Chieftain +0% +0% +2% +0% +0%
Warlord Warlord +0% +0% +3% +0% +0%
Prince Prince +0% +0% +3% +0% +0%
King King +8% +8% +20% +20% +8%
Emperor Emperor +16% +16% +40% +40% +16%
Immortal Immortal +24% +24% +60% +60% +24%
Deity Deity +32% +32% +80% +80% +32%

Combat and XP scaling[edit | edit source]

Combat and XP Scaling
Difficulty Combat AI Bonus Combat Player Bonus Unit XP AI Bonus Unit XP Player Bonus
Settler Settler -1 +3 +0% +45%
Chieftain Chieftain -1 +2 +0% +30%
Warlord Warlord -1 +1 +0% +15%
Prince Prince 0 0 +0% +0%
King King +1 0 +10% +0%
Emperor Emperor +2 0 +20% +0%
Immortal Immortal +3 0 +30% +0%
Deity Deity +4 0 +40% +0%

Research boosts[edit | edit source]

Research Boosts
Difficulty Free Tech Boosts AI Bonus Free Civics Boosts AI Bonus
Settler Settler 0 0
Chieftain Chieftain 0 0
Warlord Warlord 0 0
Prince Prince 0 0
King King 1 1
Emperor Emperor 2 2
Immortal Immortal 3 3
Deity Deity 4 4

Starting units[edit | edit source]

AI Starting Units
Difficulty Settlers Warriors Builders
Settler Settler 1 1 0
Chieftain Chieftain 1 1 0
Warlord Warlord 1 1 0
Prince Prince 1 1 0
King King 1 2 1 (When a district is built)
Emperor Emperor 2 3 1
Immortal Immortal 2 4 2
Deity Deity 3 5 2

Note: City States always only get 1 Settler and 2 Warriors

Barbarian camp gold[edit | edit source]

Barbarian Camp Gold
Difficulty Icon main gold.png Gold Received
Settler Settler 45
Chieftain Chieftain 40
Warlord Warlord 35
Prince Prince 30
King King 30
Emperor Emperor 30
Immortal Immortal 30
Deity Deity 25