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Players have the abilities to choose the difficulty in the initial game set-up. A wide variety of factors from opponent's artificial intelligence to the amount of rewards received is controlled by the difficulty.
List of difficulties[edit | edit source]
This is a list of difficulties from easiest to hardest:
Difficulty bonuses[edit | edit source]
At higher difficulty settings, the AI begins to receive bonuses to help give them advantage over the player. The tables below detail these bonuses.
Resource production[edit | edit source]
Combat and XP scaling[edit | edit source]
Research boosts[edit | edit source]
|Difficulty||Free Tech Boosts AI Bonus||Free Civics Boosts AI Bonus|
Starting units[edit | edit source]
|AI Starting Units|
|King||1||2||1 (When a district is built)|
Note: City States always only get 1 Settler and 2 Warriors
Barbarian camp gold[edit | edit source]
|Barbarian Camp Gold|