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Civilization VI Wiki
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===Specialty Districts=== The Specialty Districts are [[Holy Site]], [[Campus]], [[Harbor]], [[Commercial Hub]], [[Entertainment Complex]], [[Theater Square]], [[Industrial Zone]], and [[Aerodrome]]. The [[Spaceport]] is also counted as a Specialty District for certain bonuses, but is not subject to these production cost mechanics. The cost of a district increases as you progress along the [[Technology]] and [[Civics]] trees. Cost increases linearly up to +900% when all Techs or Civics are researched, whichever fraction is larger. District production cost is also affected by how many of that type of district you have in total compared to other players. If you have fewer of a given district type than the average among all players, the cost of that district is reduced by 25% for you. Districts have the same cost between all of your cities at a given time. The cost of a district is set when you first begin production, even if you switch production and return to it later.
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