Latest revision |
Your text |
Line 1: |
Line 1: |
|
⚫ |
Sid Meier’s [[Civilization VI ]] is the next entry in the award -winning Civilization franchise, which has sold in nearly 33 million units worldwide, including more than 8 million units of Civilization V. |
− |
{{#ev:twitchvod|v96286450||right|||}} |
|
|
⚫ |
Originally created by legendary game designer [[Sid Meier ]], Civilization is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become Ruler of the World by establishing and leading a civilization from the [[Stone Age]] to the [[Information Age]]. Wage war, conduct [[ Diplomacy]], advance your [[ Culture]], and go head-to-head with history’s greatest leaders as you attempt to build the greatest civilization the world has ever known. |
⚫ |
'''''Sid Meier's Civilization VI ''''' is the next entry in the award winning ''Civilization '' franchise, which has sold in nearly 33 million units worldwide, including more than 8 million units of ''Civilization V ''. |
|
|
⚫ |
Civilization VI offers new ways to engage with your world: [[ Cities]] now physically expand across the map, active [[ Research]] in [[ Technology]] and [[ Culture]] unlocks new potential, and competing [[ Leaders]] will pursue their own agendas based on their historical [[ Traits]] as you race for one of five ways to achieve [[Victory Conditions| Victory]] in the game. |
|
|
|
|
|
⚫ |
==The Latest Civ VI Features== |
⚫ |
Originally created by legendary game designer Sid Meier, ''Civilization '' is a turn-based strategy game in which you attempt to build an empire to stand the test of time. Become ruler of the world by establishing and leading a civilization from the [[ Eras|Stone Age]] to the [[ Eras|Information Age]]. Wage [[war ]], conduct [[ diplomacy]], advance your [[ culture]], and go head-to-head with history's greatest leaders as you attempt to build the greatest civilization the world has ever known. |
|
|
⚫ |
* Expansive Empires: See the marvels of your empire spread across the map like never before. Each [[ Cities|City]] spans multiple tiles so you can custom build your cities to take full advantage of the local terrain. |
− |
|
|
|
⚫ |
* Active [[Research]]: Unlock [[ Boosts]] that speed your civilization’s progress through history. To advance more quickly, use your [[ Units]] to actively explore, develop your environment, and discover new [[ Cultures]]. |
⚫ |
''Civilization VI '' offers new ways to engage with your world: [[ cities]] which now physically expand across the map, active [[ research]] in [[ technology]] and [[ culture]] unlocks new potential, and competing [[ leader]] s will pursue their own agendas based on their historical [[ agendas|traits]] as you race for one of five ways to achieve [[Victory Conditions| victory]] in the game. |
|
|
⚫ |
* Dynamic [[Diplomacy]]: Interactions with other [[ Civilizations]] change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. |
− |
|
|
|
⚫ |
* Combined Arms: Expanding on the "one unit per tile" design, support units can now be embedded with other units, like anti-tank support with [[Infantry]], or a [[Warrior]] with [[ Settlers]]. Similar units can also be combined to form powerful "Corps" [[Units]]. |
⚫ |
==The latest ''Civ VI '' features== |
|
⚫ |
* Expansive Empires: See the marvels of your empire spread across the map like never before. Each [[City]] spans multiple tiles so you can custom build your cities to take full advantage of the local terrain. |
|
⚫ |
* Active [[Research]]: Unlock [[ Eureka!]] and [[Inspiration!]] boosts that speed your civilization's progress through history. To advance more quickly, use your [[ Unit]] s to actively explore, develop your environment, and discover new [[ Culture]]. |
|
⚫ |
* Dynamic [[Diplomacy]]: Interactions with other [[ civilizations]] change over the course of the game, from primitive first interactions where conflict is a fact of life, to late game alliances and negotiations. |
|
⚫ |
* Combined Arms: Expanding on the "one unit per tile" design, support units can now be embedded with other units, like anti-tank support with [[Infantry]], or a [[Warrior]] with a [[ Settler]]. Similar units can also be combined to form powerful "Corps" [[Units]]. |
|
|
* Enhanced [[Multiplayer]]: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session. |
|
* Enhanced [[Multiplayer]]: In addition to traditional multiplayer modes, cooperate and compete with your friends in a wide variety of situations all designed to be easily completed in a single session. |
− |
* A CIV for all players: ''[[Civilization VI]]'' provides veteran players new ways to build and tune their civilization for the greatest chance of success. New [[How To Play Civ 6|Tutorial]] systems introduce new players to the underlying concepts so they can easily get started. |
+ |
* A CIV for all players: [[Civilization VI]] provides veteran players new ways to build and tune their civilization for the greatest chance of success. New [[Tutorial]] systems introduce new players to the underlying concepts so they can easily get started. |
− |
|
|
− |
==Expansions== |
|
− |
''Civilization VI'' has two expansions: ''[[Civilization VI: Rise and Fall|Rise and Fall]]'' and ''[[Civilization VI: Gathering Storm|Gathering Storm]]''. |
|
− |
|
|
− |
==External links== |
|
− |
* [http://franchise.civilization.com/en/games/civilization-vi/ Official site] |
|
− |
* [http://store.steampowered.com/app/289070 ''Civilization VI'' on Steam] |
|
− |
* [https://twitter.com/civgame ''Civilization VI'' on Twitter] |
|
|
|
|
|
− |
[[Category:Civilization VI| ]] |
|
|
[[Category:Civilization VI Wiki]] |
|
[[Category:Civilization VI Wiki]] |