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'''Civilization VI: Rise & Fall''' builds upon the critically-acclaimed gameplay experience of [[Civilization VI]] giving players new choices, strategies, and challenges as they guide a civilization through the ages.
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'''''Civilization VI: Rise & Fall''''' builds upon the critically-acclaimed gameplay experience of ''[[Civilization VI]]'' giving players new choices, strategies, and challenges as they guide a civilization through the ages. It was released on February 8, 2018.
   
 
==Features==
 
==Features==
   
===[[GREAT AGES]]===
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===Great ages===
As your civilization ebbs and flows, and you reach milestone [[Historic Moments]], you will experience [[Dark Ages]] or [[Golden Ages]], each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a [[Dark Age]], and your next [[Golden Age]] will be even stronger – a [[Heroic Age]].
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As your civilization ebbs and flows, and you reach milestone [[Historic Moments]], you will experience [[Dark Age]]s or [[Golden Age]]s, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a [[Heroic Age]].
   
===[[LOYALTY]]===
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===Loyalty===
[[Cities]] now have individual [[Loyalty]] to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire [[Loyalty]] among [[Free Cities]] throughout the map and further expand your borders.
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[[Cities]] now have individual [[loyalty]] to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire loyalty among [[Free Cities]] throughout the map and further expand your borders.
   
===[[GOVERNORS]]===
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===Governors===
Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce [[Loyalty]].
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Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce loyalty.
   
===[[ENHANCED ALLIANCES]]===
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===Enhanced alliances===
An enhanced [[alliances]] system allows players to form different types of [[alliances]] and build bonuses over time.
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An enhanced [[alliances]] system allows players to form different types of alliances and build bonuses over time.
   
===[[EMERGENCIES]]===
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===Emergencies===
When a [[civilization]] grows too powerful, other [[civilizations]] can join a pact against the threatening civilization and earn rewards, or penalties, when the [[Emergency]] ends.
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When a [[civilization]] grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the [[emergency]] ends.
   
===[[TIMELINE]]===
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===Timeline===
Review your civilization’s history at any time with the new [[Timeline]] feature, a visual journey through the [[Historic Moments]] that you encountered on your path to victory.
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Review your civilization’s history at any time with the new [[timeline]] feature, a visual journey through the [[Historic Moments]] that you encountered on your path to victory.
   
===NEW LEADERS AND CIVS===
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===New leaders and civs===
Nine [[leaders]] and eight new [[civilizations]] are introduced. Each brings unique bonuses and gameplay, as well as a total of eight [[unique units]], two [[unique buildings]], four [[unique improvements]], and two [[unique districts]].
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Nine [[leaders]] and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight [[unique]] [[unit]]s, two unique [[building]]s, four unique [[improvement]]s, and two unique [[district]]s.
   
===NEW GLOBAL CONTENT===
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===New global content===
Eight new [[world wonders]], seven [[natural wonders]], four new [[units]], two new [[tile improvements]], two new [[districts]], fourteen new [[buildings]], and three new [[resources]] have been added.
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Eight new world [[wonder]]s, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new [[resources]] have been added.
   
===IMPROVED GAMEPLAY FEATURES===
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===Improved gameplay features===
The [[Government]] system has been enhanced with new [[Policies]] and additional improvements have been made to existing systems.
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The [[government]] system has been enhanced with new [[policies]] and additional improvements have been made to existing systems.
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==See also==
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* [[Civilization VI: Gathering Storm]]
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[[Category:Civilization VI| ]]
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[[Category:Civilization VI Wiki]]

Revision as of 15:37, 4 March 2019

Civilization VI: Rise & Fall builds upon the critically-acclaimed gameplay experience of Civilization VI giving players new choices, strategies, and challenges as they guide a civilization through the ages. It was released on February 8, 2018.

Features

Great ages

As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.

Loyalty

Cities now have individual loyalty to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire loyalty among Free Cities throughout the map and further expand your borders.

Governors

Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce loyalty.

Enhanced alliances

An enhanced alliances system allows players to form different types of alliances and build bonuses over time.

Emergencies

When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the emergency ends.

Timeline

Review your civilization’s history at any time with the new timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.

New leaders and civs

Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.

New global content

Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.

Improved gameplay features

The government system has been enhanced with new policies and additional improvements have been made to existing systems.

See also