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− | '''Civilization VI: Rise & Fall''' builds upon the critically-acclaimed gameplay experience of [[Civilization VI]] giving players new choices, strategies, and challenges as they guide a civilization through the ages. |
+ | '''''Civilization VI: Rise & Fall''''' builds upon the critically-acclaimed gameplay experience of ''[[Civilization VI]]'' giving players new choices, strategies, and challenges as they guide a civilization through the ages. It was released on February 8, 2018. |
==Features== |
==Features== |
||
− | === |
+ | ===Great ages=== |
− | As your civilization ebbs and flows, and you reach milestone [[Historic Moments]], you will experience [[Dark |
+ | As your civilization ebbs and flows, and you reach milestone [[Historic Moments]], you will experience [[Dark Age]]s or [[Golden Age]]s, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a [[Heroic Age]]. |
− | === |
+ | ===Loyalty=== |
− | [[Cities]] now have individual [[ |
+ | [[Cities]] now have individual [[loyalty]] to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire loyalty among [[Free Cities]] throughout the map and further expand your borders. |
− | === |
+ | ===Governors=== |
− | Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce |
+ | Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce loyalty. |
− | === |
+ | ===Enhanced alliances=== |
− | An enhanced [[alliances]] system allows players to form different types of |
+ | An enhanced [[alliances]] system allows players to form different types of alliances and build bonuses over time. |
− | === |
+ | ===Emergencies=== |
− | When a [[civilization]] grows too powerful, other |
+ | When a [[civilization]] grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the [[emergency]] ends. |
− | === |
+ | ===Timeline=== |
− | Review your civilization’s history at any time with the new [[ |
+ | Review your civilization’s history at any time with the new [[timeline]] feature, a visual journey through the [[Historic Moments]] that you encountered on your path to victory. |
− | === |
+ | ===New leaders and civs=== |
− | Nine [[leaders]] and eight new |
+ | Nine [[leaders]] and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight [[unique]] [[unit]]s, two unique [[building]]s, four unique [[improvement]]s, and two unique [[district]]s. |
− | === |
+ | ===New global content=== |
− | Eight new [[ |
+ | Eight new world [[wonder]]s, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new [[resources]] have been added. |
− | === |
+ | ===Improved gameplay features=== |
− | The [[ |
+ | The [[government]] system has been enhanced with new [[policies]] and additional improvements have been made to existing systems. |
+ | |||
+ | ==See also== |
||
+ | * [[Civilization VI: Gathering Storm]] |
||
+ | |||
+ | [[Category:Civilization VI| ]] |
||
+ | [[Category:Civilization VI Wiki]] |
Revision as of 15:37, 4 March 2019
Civilization VI: Rise & Fall builds upon the critically-acclaimed gameplay experience of Civilization VI giving players new choices, strategies, and challenges as they guide a civilization through the ages. It was released on February 8, 2018.
Features
Great ages
As your civilization ebbs and flows, and you reach milestone Historic Moments, you will experience Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in-game. Rise triumphantly from a Dark Age, and your next Golden Age will be even stronger – a Heroic Age.
Loyalty
Cities now have individual loyalty to your leadership – let it fall too low, and face the potential to lose your city to its own independence. One civilization’s loss can be your gain as you inspire loyalty among Free Cities throughout the map and further expand your borders.
Governors
Recruit, appoint, and upgrade powerful characters with unique specialization bonuses and promotion trees to customize your cities, and reinforce loyalty.
Enhanced alliances
An enhanced alliances system allows players to form different types of alliances and build bonuses over time.
Emergencies
When a civilization grows too powerful, other civilizations can join a pact against the threatening civilization and earn rewards, or penalties, when the emergency ends.
Timeline
Review your civilization’s history at any time with the new timeline feature, a visual journey through the Historic Moments that you encountered on your path to victory.
New leaders and civs
Nine leaders and eight new civilizations are introduced. Each brings unique bonuses and gameplay, as well as a total of eight unique units, two unique buildings, four unique improvements, and two unique districts.
New global content
Eight new world wonders, seven natural wonders, four new units, two new tile improvements, two new districts, fourteen new buildings, and three new resources have been added.
Improved gameplay features
The government system has been enhanced with new policies and additional improvements have been made to existing systems.