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! colspan="3" | Unit Promotions |
! colspan="3" | Unit Promotions |
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− | ! style="background-color:#628FC3; color:#000000; width: |
+ | ! style="background-color:#628FC3; color:#000000; width:35%;" | Promotion |
− | ! style="background-color:#628FC3; color:#000000; width:25%;" | Promotion |
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! style="background-color:#628FC3; color:#000000; width:65%;" | Description |
! style="background-color:#628FC3; color:#000000; width:65%;" | Description |
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+ | | [[File:Icon promotion chaplain.png|25px]][[Chaplain]] |
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− | | [[Chaplain]] |
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| Apostle operates as a [[Medic]], providing extra healing (20 per turn) to [[Units]] within 1 [[Tile]]. |
| Apostle operates as a [[Medic]], providing extra healing (20 per turn) to [[Units]] within 1 [[Tile]]. |
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+ | | [[File:Icon promotion debater.png|25px]][[Debater]] |
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− | | |
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− | | [[Debater]] |
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| +20 {{Faith}} Religious Strength in Theological Combat. |
| +20 {{Faith}} Religious Strength in Theological Combat. |
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− | | [[File:Icon promotion |
+ | | [[File:Icon promotion heathen conversion.png|25px]][[Heathen Conversion]] |
− | | [[Orator]] |
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− | | Can spread [[Religion]] 2 extra times. |
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− | |- |
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− | | [[Heathen Conversion]] |
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| Can convert all adjacent Barbarians to your side by using a religious charge. |
| Can convert all adjacent Barbarians to your side by using a religious charge. |
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+ | | [[File:Icon promotion indulgence vendor.png|25px]][[Indulgence Vendor]] |
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− | | [[Indulgence Vendor]] |
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| Gain {{Gold}} 100 [[Gold]] if this unit converts a city to your Religion for the first time. |
| Gain {{Gold}} 100 [[Gold]] if this unit converts a city to your Religion for the first time. |
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+ | | [[File:Icon promotion martyr.png|25px]][[Martyr]] |
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− | | [[Martyr]] |
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| [[Relic]] is created if this Apostle dies in Theological Combat. |
| [[Relic]] is created if this Apostle dies in Theological Combat. |
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+ | | [[File:Icon promotion orator.png|25px]][[Orator]] |
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− | | |
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− | | [[Orator]] |
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| Can spread Religion 2 extra times. |
| Can spread Religion 2 extra times. |
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+ | | [[File:Icon promotion pilgrim.png|25px]][[Pilgrim]] |
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− | | [[Pilgrim]] |
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| Gain 3 extra spreads when moving adjacent to a natural wonder for the first time. |
| Gain 3 extra spreads when moving adjacent to a natural wonder for the first time. |
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+ | | [[File:Icon promotion proselytizer.png|25px]][[Proselytizer]] |
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− | | [[Proselytizer]] |
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| Religious spread eliminates other Religions in the target city. |
| Religious spread eliminates other Religions in the target city. |
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+ | | [[File:Icon promotion translator.png|25px]][[Translator]] |
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− | | [[Translator]] |
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| Religious spread is triple strength in cities of other civilizations. |
| Religious spread is triple strength in cities of other civilizations. |
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Revision as of 03:37, 9 November 2016
Apostle | |
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Movement | 4 |
Promotion Class | Religious Apostle |
Faith Cost | 125 |
Building | Temple or Stave Church |
Description | |
May convert Citizens to their Religion and initiate theological combat with units of other religions. |
The Apostle is a religious unit in Civilization VI. Each civilization has access to this unit.
Overview
With their high Religious Strength and versatility, Apostles are the workhorse religious unit.
Apostles can perform the following actions:
- Initiate Theological Combat by attacking opposing religious units.
- Spread Religion, similar to Missionaries.
- Evangelize Belief, adding a new belief to a religion. (Expends the Apostle, requires 2 charges.)
- Start Inquisition, unlocking the ability to purchase Inquisitors with Faith. (Expends the Apostle, requires 2 charges.)
All Apostles start with a choice between two random Promotions. The Mont St. Michel wonder grants the Martyr promotion for free after the random Promotions are generated.
Promotions
Unit Promotions | ||
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Promotion | Description | |
Chaplain | Apostle operates as a Medic, providing extra healing (20 per turn) to Units within 1 Tile. | |
Debater | +20 Religious Strength in Theological Combat. | |
Heathen Conversion | Can convert all adjacent Barbarians to your side by using a religious charge. | |
Indulgence Vendor | Gain 100 Gold if this unit converts a city to your Religion for the first time. | |
Martyr | Relic is created if this Apostle dies in Theological Combat. | |
Orator | Can spread Religion 2 extra times. | |
Pilgrim | Gain 3 extra spreads when moving adjacent to a natural wonder for the first time. | |
Proselytizer | Religious spread eliminates other Religions in the target city. | |
Translator | Religious spread is triple strength in cities of other civilizations. |