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Civilization VI Wiki
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==Strategy== ''See also: [[Housing#Strategy|Housing Strategy]]'' {{Amenities}} Amenities and {{Housing}} [[Housing]] are both related to growing your cities and keeping them happy. {{Food}} Food can lose value if cities are either unhappy or if you lack housing. Therefore, early in the game it is important to ensure that cities have adequate amounts of both so that they can continue to grow. If a city is unhappy or lacks housing, growth is slowed considerably. Improving Luxury Resources is an important source of early game Amenities, with each providing {{Amenities}} +1 to up to 4 cities. [[Entertainment complex]]es are also very important, and their placement relative to your other cities is necessary to optimize their output. [[Zoo]]s and [[Stadium]]s both provide their benefits to any city within a 6 tile radius, and so placing these districts further away from your city center can be beneficial if you have other nearby cities. As a note, this is also true of [[Industrial Zone|Industrial Zones]].
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