Raid | |
---|---|
Era | Classical Era |
Requirement | Military Training |
Provides | Yields gained from pillaging are doubled for pillaging improvements. |
Replaces | None. |
Raid is one of the Classical Era Military Policies.
Raid | |
---|---|
Era | Classical Era |
Requirement | Military Training |
Provides | Yields gained from pillaging are doubled for pillaging improvements. |
Replaces | None. |
Raid is one of the Classical Era Military Policies.