Heavy Chariot | |
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Type | Land Combat |
Movement | 2 |
Melee Strength | 28 |
Promotion Class | Heavy Cavalry |
Production Cost | 65 |
Purchase Cost | 65 |
Technology | Wheel |
Maintenance Cost | 1 |
Upgrades To | Knight |
Description | |
Hard-hitting Ancient Era heavy cavalry unit. Gains 1 bonus Movement if it begins a turn on a flat tile with no Woods, Rainforests, or Hills. |
The Heavy Chariot is an Ancient Era melee unit in Civilization VI. Each civilization has access to this unit.
Promotion[ | ]
Charge +10 Combat Strength vs. fortified defender. | Barding +7 Combat Strength when defending vs. ranged attacks. | ||||||||||||
Marauding +7 Combat Strength vs. units in Districts. | Rout +5 Combat Strength against damaged units. | ||||||||||||
Armor Piercing +7 Combat Strength against heavy cavalry units. | Reactive Armor +7 Combat Strength when defending against heavy cavalry and anti-cavalry. | ||||||||||||
Breakthrough +1 additional attack per turn if Movement allows. | |||||||||||||
Commands[ | ]
The Heavy Chariot unit has the following commands available: